feat: HBAO + SSGI + TRAA + MotionBlur#211
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CodyJasonBennett wants to merge 13 commits intopmndrs:masterfrom
Open
feat: HBAO + SSGI + TRAA + MotionBlur#211CodyJasonBennett wants to merge 13 commits intopmndrs:masterfrom
CodyJasonBennett wants to merge 13 commits intopmndrs:masterfrom
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@CodyJasonBennett there's merge conflicts, also safe to merge after? |
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Can clear those in a moment. Need to do integration testing still, but it could be worthwhile to wait until 0beqz updates SSGI as it dramatically reduces memory usage and smearing. Need to also see if there's a diffuse-only or specular-only (SSR) GI and whether we can combine his effects at all. I get a broken render when combining all into an effectpass as per his readme. |
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Any estimation on when this could be available? I would really love to use the motion blur :D |
This was referenced Aug 21, 2023
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Wow I cannot wait for this merge! 🤤 |
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Implements #183
Implements 0beqz/realism-effects#5
Follows up #210 by adding HBAO + SSGI + TRAA + MotionBlur passes from 0beqz/realism-effects.
https://codesandbox.io/s/c143do